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Dev Blog: Project Moldering

I just spent a couple of hours toying with the level editor trying to remove glitches. At this point all known bugs are dealt with and the level editor is extremely stable. This is good. very good. :D

That doesn’t mean there are no bugs, though. Building a game from the ground up is a long treacherous road and it’s inevitable that you’ll build bugs into your system you didn’t mean to.

-James


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