Jul
13
2009
Hey, we’re back from vacation, and while I was away I programmed some cool things.
1. Slow-motion. This is a temporary slow motion in which everything is slowed.
2. Slow-motion 2. This slow motion allows the player to move at regular speed while everything else is slowed down.
3. Save points. These points can save and load the player’s position.
4. Death. The player can die now and the user will need to load the game when this happens.
5. Spikes. The first objects I created as a test to kill the player.
6. Screen shaking effect. This can be used to simulate large things pounding the ground or earthquakes.
Can’t wait to work on some more cool new things.
-James
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