Dev Blog: Project Moldering
Game Update!

We’ve got the graphics for three worlds of the eight worlds just about reworked and finalized. There’s still some objects we need to add along with additional tiles, but we’re happy with the way these worlds are panning out.

I won’t go into too much details to keep the spoilers to a minimum, but here is the rundown of the world secuencing at the moment. Links are provided with screenshots of the worlds we have revealed.

1. Starting world.

2. First cave.

3. Underwater Cavern.

4. Second Cave.

5. Dark Forest.

6. Mushroom Tops.

7. Research Station/Void

8. Final World.

-James

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