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Dev Blog: Project Moldering

It’s high time I posted some kind of demo. And since I’m applying for scholarships I figured I’d kill two birds with a single stone and post the game online as a sort of demonstration of my skills, while allowing anyone interested who’s been following the project to get a sneak peak.

The actual game content such as levels, cutscenes, and music is not included, so it’s not even at alpha stage; however, anyone interested in seeing how the game has been progressing will get a chance to try out a tech demo that shows some of the game’s features while showing off how solid the engine is.

CONTROLS:

S                     Jump
Up                   Save at Save Tree (the tree you start at)
Backspace       Restart if you have died

If you can find them, I left in additional controls used for debugging that aren’t going to be in the final version. However, I figured they might be fun to play with.

Without further ado, please follow the link below to download the first public “pre-alpha” demo:

http://z9.invisionfree.com/Project_Moldering/index.php?showtopic=287

NOTE: Java is needed to run Moldering. Also, it may ask you to install OpenAL which Moldering uses to render all the sounds. After the installation is complete you will need to run the Moldering jar again.

-James

P.S. I linked to the forum page for the project so anyone who wishes to leave comments or data about bugs can sign up and do so. If you just want the link to the download look for the link in the bottom of the forum post.


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