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Dev Blog: Project Moldering

Here’s a screenshot of the Dark Forest that we’ve been holding off from publishing. There’s a few things we’ve been keeping secret and now is a good of time as any to release something new.


http://www.projectmoldering.com/images/Dark_Forest_and_Cavern.png

The Dark Forest is going to have three main layers: the ground level of the forest, the caverns underneath, and the top of the canopy. The Dark Forest is a maze-like area in which the player moves back and forth through the brush and among the layers, solving puzzles in an effort to find their way through once having left the Water Cavern.

-James

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Here’s a mock-up of the new graphics we’ve worked out for the Dark Forest. As you can see, the little alien is angry that the graphics look so good.
-James

Here’s a mock-up of the new graphics we’ve worked out for the Dark Forest. As you can see, the little alien is angry that the graphics look so good.

-James

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Prototype of the Dark Forest. The light source has been coded already yet we may change up how it works. Objects in front of the player appear black because the light source is coming from behind them. We may add a light outline around them.
-James

Prototype of the Dark Forest. The light source has been coded already yet we may change up how it works. Objects in front of the player appear black because the light source is coming from behind them. We may add a light outline around them.

-James

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