It took me some time, but I finally finished chopping up the art work into a tile-able format for our level editor. I ran into a few minor problems along the way, but nothing a little game magic can’t fix (and/or hide from your unknown eyes, mwa haha)!
I have a very busy next few days with my paying job(s), this will slow things a bit for me, unfortunately. With my previous 4 day holiday over the past weekend, that was suppose to free up some time for me to spend meshing things together, but life always gets in the way!
A map showing off our little orange friend running around his new environment will be up as soon as I have a demo level ready!
-Zach

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