It took me some time, but I finally finished chopping up the art work into a tile-able format for our level editor. I ran into a few minor problems along the way, but nothing a little game magic can’t fix (and/or hide from your unknown eyes, mwa haha)!
I have a very busy next few days with my paying job(s), this will slow things a bit for me, unfortunately. With my previous 4 day holiday over the past weekend, that was suppose to free up some time for me to spend meshing things together, but life always gets in the way!
A map showing off our little orange friend running around his new environment will be up as soon as I have a demo level ready!
-Zach
There had been some changes going on lately and one of them is the graphics for our first world. Our artist works in iteration, so I thought I’d show you the process so far!
(Our little friend seems to be quite active)
-Zach
Our page on 8-bit funding has just gone live. For those who don’t know it’s a community for donating money to indie game projects that seem promising. The developers get money to fund their projects, and the contributors can get some kick-ass rewards. Hopefully you think our project is promising and would like to contribute any amount. Please do (we can tell you we love you).
Click now:
http://www.8bitfunding.com/project_details.php?p_id=85